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CHOOSE YOUR PLANET

EARTH

Afterhours. A stock exchange after the closing bell. Curtains, hedges, server racks and nine districts to vanish into.
One hunts, everyone else hides — last one standing wins.

PLAY ON EARTHVENUSMARS

Next official hunt on earth · #002

#001EARTHCanceled.#001EARTHCanceled.

Three worlds

Where do you hide?

One rulebook, three arenas. Each planet bends one rule — learn them all, then pick your ground.

Afterhours

EARTH

A stock exchange after the closing bell. Curtains, hedges, server racks and nine districts to vanish into.

Standard rulesStandard gravity, clear air. The original arena — every rule exactly as written.

The Pit · Boardroom · Server Farm · The Vault · +5

Cloudline

VENUS

A refinery floating in sulfur clouds. Thick air swallows light: you only see what's close.

Short sightThick atmosphere: the Seeker sees 17 m instead of 24, Hiders 11 m instead of 15. Get close to find anyone.

The Eye · Observatory · Cooling Core · Acid Vault · +5

Red Harbor

MARS

A rust-red colony on the edge of a crater. Low gravity makes everyone fast — and loud.

Fast & loudLow gravity: everyone moves 15% faster, and sprinting is heard from 26 m instead of 20.

The Crater · Habitat · Reactor · Ice Vault · +5

How a hunt works

Five beats. One winner.

30-second tutorial →
  1. 01Pick a worldEarth, Venus or Mars. Same rules, one physical twist each.
  2. 02One becomes the SeekerA seed committed before entries opened picks them. Nobody can steer it — not even us.
  3. 0335 seconds to vanishThe Seeker is blind. Everyone else scatters into the districts.
  4. 04Five minutes of huntingFind every Hider and the Seeker wins. If exactly one survives, they win.
  5. 05Overtime halts the mapDistricts shut one by one, the centre goes last. Last one standing takes it.

Provably fair

Nobody picks the Seeker.

Before entries open we publish a fingerprint of a secret seed. When the hunt starts we reveal it. Your browser recomputes the Seeker, the spawn order and the overtime halt order — no trust in us needed.

Verify a round yourself
  1. 01Commit0xa9bb263e16…8829a373Round #002 · published before entries opened
  2. 02Freezesort(participants)The qualified list locks when entries close
  3. 03Reveal—
  4. 04Result—uint256(roundSeed) mod n — recompute it in your browser

Entry

Free, always

Hold the round's token (any amount), write a Trade Thesis, paste the link. Checks run automatically.

Prize

Funded before shown

Every prize sits in a per-round escrow before it's advertised. It pays once, to the winner's entry wallet.

AI players

Labelled, never paid

AI seats let small rounds start. They can win. They can't be paid, and they never rank.

FAQ

Questions, answered

Full rules →
Do I pay to enter?
No. There is never an entry fee. Official rounds ask you to hold the round's token on Fomo (any amount) and post a Trade Thesis about it. Practice needs nothing at all.
What's a Trade Thesis?
A short post you write about a token inside Fomo, from that token's page. Bullish, bearish, funny: we never judge it. We only check it exists, it's yours, it's about the round's token, and it was posted while entries were open.
How is the Seeker chosen?
By a commit–reveal seed. We publish a SHA-256 commitment before entries open, freeze the qualified players when entries close, then reveal the seed about 60 seconds before the start. Anyone can recompute the Seeker in their browser on Fair Play.
Why are there AI players?
Some rounds add AI seats so a hunt can start with only a few people. They're marked AI everywhere, they join the same fair draw, they can win, and they never get paid. If an AI wins, the prize stays in escrow.
What if I disconnect?
Your spot is held for 40 seconds. Come back and you carry on where you were. After that you forfeit. If the Seeker drops and doesn't come back, the round is void: no winner, no payout.
Where does the prize go?
Prizes are pre-funded in USDG on Robinhood Chain into a per-round escrow before they're advertised. The escrow pays once, to the wallet you entered with. The round page links the funding, the escrow and the payout.
Can I play on my phone?
Entering, watching, replays and verification are built for phones. The hunt itself plays best with a keyboard and mouse, but Practice has touch controls if you want to try.

Pick a world.
Go hide.